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Craps



Craps Betting

Craps Bets - Betting on Craps

Craps Betting

Most gamblers gravitate towards the game of Craps after the have played other such as blackjack or roulette. Craps betting differs from other games in that it doesn't involve just one spin of the wheel or one hand of cards to determine if you are a winner or a loser. With any craps bet made, the player may have to wait for many throws of the dice to experience a win or loss. This can be confusing to beginning craps players. With this is mind we will introduce to the most basic of craps bets before moving on to more advanced craps strategies.

There are five primary bets you can make in the game of craps; a group that is critical to understand before you move on to more complicated craps betting. Consequently, Craps Betting we'll tackle them first. Here they are:

  • Pass
  • Don't Pass
  • Come
  • Don't Come
  • Place

PASS LINE BET

In craps, when the Pass Line wager is made, what the bettor is doing is wagering on the point being repeated by the shooter rolling the number again before the he/she rolls a 7. After the previous shooter has rolled a seven, a new shooter will pick up the dice and begin his/her turn to roll. This is known as the "come out roll". The dealer will announce "new shooter coming out". Players who whish to make a pass line bet will place their wager in the area on the craps table layout labeled "Pass Line". It should be noted that the shooter must make a pass line bet. If the shooter rolls a 4,5,6,8,9 or 10, then a point has been established. Craps bettors win the pass line bet if the same number is rolled again prior to the shooter rolling a seven.

If the initial roll (the come-out roll) is a "natural" (a 7 or 11), the players making a Pass Line bet will also win. However, if the shooter rolls "craps" (2, 3 or 12), the Pass Line bet loses. It's as simple as that. You can't remove this bet from the table once the point has been established, but you can add odds to it while play is going on.

DON'T PASS BET

Craps is a game that is unique in that you can bet to win and bet to lose. The Don't Pass bet is an example of the latter. The "don't" is the key word, because this wager works more or less in the reverse way of the Pass Line bet. By making this craps bet, the player is wagering that the shooter is going to throw a 7 before he/she makes their point. In other words, before that particular point number is rolled again. So here the player is going against the shooter; betting that he or she will lose.

The other way in which this craps bet behaves in the opposite way of a Pass Line bet in that it will actually win on the come-out roll if the result is a 2 or 3 (the 12 produces a push, or tie). The Don't Pass bet loses if the natural (a 7 or 11) is rolled. It differs from the Pass Line bet in another way, because after the point is established, this bet actually can be removed from the table.

COME BET

The Come Bet is a craps bet that is made once the point becomes established. This bet functions much like a Pass Line bet. The craps player places a wager in the box on the craps table layout that is simply marked "Come". The shooter rolls, as with the Pass Line bet a seven or eleven produces an instant winner for the come bet. A roll of 2, 3 or 12 or "Craps" is an instant loser. If the shooter rolls a "Number", that is 4,5,6,8,9,or 10, the Come bet is placed in the box that corresponds to the number that is rolled. If the player chooses, he can add odds to the wager.

DON'T COME BET

The Don't Come Bet is the opposite of the "Come" bet. It is another craps bet that is made once the point has been established. The player places a bet in the box on the craps table layout that is marked "Don't Come". The shooter rolls, and, just like the unlike the Come bet, the player loses if a 7 or 11 is thrown and wins if craps (a 2 or 3 - 12 is a tie) is the result. If a "Number" is thrown ,the bet is moved to the box that corresponds with the number that has been rolled.

With the Don't Come bet if the number rolled is repeated prior to rolling a seven, the bet is lost. Should the shooter roll a 7 before the number is repeated the player wins the bet. In addition, with the don't come bet

PLACE BETS

This particular wager is referred to as the "place" bet because the player will give the money to the dealer and ask that it be "placed" on a specific number or numbers. Using the place bet, the craps player can bet on any designated number, whether or not it was the point that was established. If that number comes up before the 7 is rolled, the Place bet is a winner. If the 7 rolls first, it's a loser. For wagers of $20 or more, you can "buy" the number, where you can pay a small "vig" or commission and achieve a better payoff if you win.

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